National Tournament Rules
- PRACTICE TIME - Practice is not allowed on any tournament table, except during
specified periods, and only with the permission of the Tournament Director.
You are encouraged to practice on all tables designated for that purpose, and
are asked to share the practice tables with any other contestants who wish to
use them. Generally speaking, a 10 or 15 minute time limit is advised for any
one or two individuals using the practice table, if other contestants are waiting.
Any table designated as a practice table during the event should be reserved
for those contestants who have not yet been eliminated from the tournament.
Practice is not allowed on tournament tables during play, even though a table
may not be in use during short periods.
- NO GAMBLING - Gambling is not permitted and will not be allowed at any
League function. Therefore, League members are not permitted to gamble at
the tournament site, even following elimination from the tournament.
Any contestant involved with gambling risks disqualification from the tournament
and forfeiture of all awards and prize money.
- BEVERAGES - Hotel regulations prohibit coolers or outside beverages in hotel
ballrooms. Beer and other beverages are available. Please do not bring in coolers
or outside beverages. Glass beverage containers are prohibited in
Tournament rooms.
- FORFEIT TIME - Forfeits will be determined 15 minutes after a match has been
called. If a player has registered for the tournament, every effort will be made
to locate the player before a forfeit is declared.
The Tournament Director determines when a match is officially forfeited.
- WARM UP TIME - If time permits, players will be allowed to run one rack of
balls (four minute limit) in order to prepare for their match. Any player who
exceeds four minutes will be asked to leave the table or begin the lag.
- COACHING - Coaching is not permitted. Violations could result in a foul being
called for illegal aid. Do not confer with anyone other than your opponent, referee
or the Tournament Director; it could be misunderstood as coaching.
- CHECKING PLAYER ID - A current picture I.D. is required! All tournament
participants must present a current, certified, positive picture I.D. in the
form of a state I.D. from their state of residence, a military I.D. or a passport,
prior to competing in the event. Your I.D. must be available for review
prior to competing in each match. If you do not have a proper picture I.D., you
will not be allowed to play. In all Higher Level Tournament events it would be
considered standard procedure for good sportsmanship if, at the beginning of
each match, contestants provided proper identification to their opponents
before shaking hands. Each player in a match at a Higher Level Tournament
event should be satisfied with the identity of their opponent in the match. The
Tournament Director is the only person who can make a judgment on any form
of I.D. in question and will decide what course of action will be taken concerning
the identity of the player in question.
- FRAUDULENT CIRCUMSTANCES - Any player entering or participating under
fraudulent circumstances will be disqualified.
- SCOREKEEPING - Scoresheets with “innings” recorded and “defensive shots” marked must be kept by either players or an official scorekeeper. If it is determined
that a player is not marking defensive shots, then the Tournament
Director may arbitrarily raise that player’s skill level. In 8-Ball, mark Early 8’s
(E8), 8-ball Scratches (8S), 8-on-the-Breaks (8OB), and Break and Runs (BR)
on your scoresheets. In 9-Ball, mark all balls pocketed, dead balls, Break-and
Runs (BR) and 9-on-the-Breaks (9OB). Scoresheetsmust be signed and turned
in to the control table to receive credit for match wins. Refusal to sign a scoresheet
does not affect any match protest. Anyone caught fraudulently keeping
score—adding innings, altering scoresheets in any way, etc.—will be subject
to disqualification.
- DRESS CODE - Proper attire must be worn at all times in and around the tournament
site. The Tournament Director shall determine what is proper attire,
and is responsible for requiring the change of improper attire on the part of any
contestant. The dress code will be enforced.
- NO SMOKING - Smoking is not allowed in the Tournament rooms per the state
of Nevada.
- GAME RULES -
APA game rules apply. Any and all local bylaw(s) or interpretation(s) which are
not in full accord with the National Rules established by the APA do not apply
to your participation in an APA Regional or National Event. It is your responsibility
to know what is a National Rule (or standard) and what is a local bylaw (or
standard). The game rules that will be used during your event are covered in
the Official Team Manual. You should be familiar with these rules.
- SKILL LEVEL - It is especially important that the skill level at which you participate
in this event reflects your true ability according to National rules and standards.
This is your responsibility.
You are advised by the APA to make certain that you fully understand and conscientiously
follow all of the National rules and standards. If you determine your
skill level is not accurate, then you must notify the APA prior to entering and
playing in an APA Regional or National event. Doing so will not necessarily prevent
your disqualification; it will, however, help in determining your eligibility status.
- FOULS - Each player is advised before taking ball-in-hand, to make certain
you actually have ball-in-hand. If you do not confirm ball-in-hand with your
opponent, or with tournament officials, and there is a difference of opinion,
then you subject yourself to the potential costly mistake of fouling the cue ball
unknowingly.
- CUE BALL FOULS – The cue ball is always alive. Do not touch the cue ball
while it is still rolling. Doing so may result in a foul.
- CLOSE SHOTS - If a shot looks like it may result in a “bad hit”, stop the game
and get a tournament official to make the call. Either player may stop the
game to ask for a call. The decision of the tournament official is final. If a
shot is close and an official is not called, the ruling will have a tendency to be
in the shooter’s favor.
- MARK THE 8-BALL - The pocket the 8-ball is intended to enter must be
marked with a coaster, pocket marker or any other reasonable marker. To avoid
confusion, marking the pocket with chalk is not recommended. If a player
pockets the 8-ball without marking the intended pocket, and the opponent calls
loss of game, it will result in a loss of game. Both players may use the same
marker. Only one marker should be on the table. However, if more than one
marker is on the table, as long as you clearly mark the pocket where you intend
to pocket the 8-ball, you have properly marked the pocket. If the marker is
already at the intended pocket from a previous attempt or game, it is not necessary
for the shooter to touch it, pick it up, or reposition it. Anyone may
remind a player to place the marker and it will not be considered coaching or
a foul.
- DISQUALIFICATION DUE TO SKILL LEVEL INCREASE - If Higher Level
Tournament play is to be truly meaningful and rewarding, then those who play
at a skill level below their true ability must be penalized. Complaints of
unsportsmanlike conduct, or any evidence of a player playing at a skill level
below his/her true ability, should be reported immediately to the Tournament
Director. In order to conduct a fair and equal tournament for all APA players,
APA must ensure that all participants are playing at skill levels that are not
below their true ability. Handicap manipulation compromises the fairness and
integrity of tournament play and cannot be tolerated.
Accordingly, APA may disqualify any player if, in APA’s sole judgment and
absolute discretion, the player is deemed by APA to be playing at a skill level
below his/her true ability. The determination of whether a player is playing at a
skill level below his/her true ability is necessarily subjective; APA is the sole
judge of a player’s ability and may make such a determination in its absolute
judgment and discretion. A National Handicap Review Committee, consisting
of APA National staff members and APA National Tournament Directors has
been formed to review the performance of each player after every round of play
and make skill level adjustments as necessary.
They will also investigate complaints and review elevated skill levels to determine
the eligibility status of the players. Players may be disqualified at any time
during or after tournament play if the committee concludes the player has,without
justification, played at a skill level below their true ability. It is up to the disqualified
player to provide an explanation or justification for the elevated skill
level. The APA is the sole judge of a player’s ability and may, at any time, raise
a player’s skill level if the APA believes he/she is not playing up to his/her true
ability. It is the APA National Tournament Director’s responsibility to investigate
and review elevated skill levels to determine the eligibility status of the player(s)
involved.
- PROTESTS -
All protests must be made to the Tournament Director in a sportsmanlike manner.
Any player disrupting the tournament, causing a scene, or causing other
problems at or around the tournament site will lose the right to protest. The
Tournament Director will resolve all issues on the spot. The APA is the highest
authority in the League. Any rulings made by the APA are final.
- RULES OF CONDUCT - Read the Rules of Conduct and make sure you understand
the penalty level system. It is designed to stop a problem while it is still
a small problem. The Rules of Conduct may be used by the Tournament
Director or designated tournament official at this event for any form of misconduct.
- WARNINGS - If a warning is given to a player during a match, that warning will
follow that player throughout the event. For example; if a player is warned for
sharking their opponent and in a subsequent match again sharks an opponent,
the result will be ball-in-hand for the opponent. Such warnings will be noted
by a tournament official on the scoresheet.
- SPORTSMANSHIP - The primary objective of the League has always been to
provide players of all abilities with the fun and enjoyment of friendly competition.
Naturally, it is expected each player arrived hoping to do well, and it is
expected all players will be doing their best to win. Each player is also expected
to accept defeat in a sportsmanlike manner. Two common violations of good
sportsmanship are conceding an unfinished game, and undoing a cue during
play. Both forms of conduct are frowned upon by professionals, and should be
eliminated from amateur play.
All players are asked to allow opponents to finish the game before racking the
balls or undoing cues. No penalty will be assessed unless, in the opinion of the
Tournament Director, a repeated violation of this conduct rule occurs. Another
area of good sportsmanship concerns fouls. A foul is a foul and should be
observed as such. Occasionally, a player feels that a foul is a foul only if they
get caught. Generally speaking, a professional player will call a foul on themselves.
Likewise, good sportsmanship in the amateur ranks requires a player
to admit a mistake, and live with the consequences. However, it is technically
each player’s responsibility to protect themselves. Pay attention to your game.
- EQUIPMENT REGULATIONS – In general, any piece of equipment designed
specifically for pocket billiards—with the exception of jump cues and laser
devices—is acceptable in APA League play. Special equipment, such as
bridges and cue extenders, are legal. Jump shots are legal, when executed
properly, but such shots must be attempted using your regular game cue.
Those cues especially designed for jump shots MAY NOT be used in competition.
Players are not allowed to break their cues down to attempt jump shots.
Any equipment bearing any message or image of a sexually explicit or political
nature, or a message or image which may be offensive due to the use of profanity
or by virtue of its promotion of violence, alcoholism or substance abuse,
shall be prohibited from use in all APA events. The Tournament Director shall
be the enforcing authority of this regulation. The Tournament Director shall
have the right to inspect a player’s cue(s) at any time during a tournament without
prior notice to the player, and if the cue(s) is found to be in violation of this
regulation, the player shall immediately cease using the objectionable cue(s)
during tournament play, or face immediate disqualification and forfeiture of all
prize money earned and/or entry fee. Any piece of equipment not covered by
this rule and in question will be ruled upon by APA. Cues with movable parts
will generally NOT be allowed.
APA has the absolute and final authority to make all rulings affecting participation
in the APA Singles Championship programs including player ability (i.e. correction of
skill levels) and disqualification. Disqualification from this event for any reason will
mean forfeiture of all titles, awards, prize money, and minimum two year suspension
from the League. Disqualification can occur prior to, during, or after the event.
RULES OF CONDUCT
The APA has established and will strictly enforce the following conduct rules for
Higher Level Tournament play.
- No loud, abusive or profane language will be tolerated at this tournament. You
are in the League to have a good time and to enjoy some friendly competition.
If you experience a problem, one of our tournament officials will address it;
simply bring the matter to our attention. Remember that in each situation the
ruling will favor one side against the other side, and it is required that each
player accept official rulings without causing a scene.
- Unsportsmanlike conduct directed to the opposing player or tournament official
is not allowed.
- Anyone involved in an incident that includes either physical abuse or the throwing
of an item will be disqualified immediately, and required to leave the tournament
premises.
- Anyone caught hitting a cue against the table, wall, floor, etc., or recklessly
swinging a cue will be disqualified immediately and required to leave the tournament
premises.
- Abusive behavior towards the Tournament Director or any of his/her designates
will not be tolerated.
- Excessively slow play will not be tolerated.
You will be warned before any penalty occurs.
The penalties for violating any of the six categories detailed above are as follows:
A warning may or may not be given, depending upon the severity of the
situation.
- Penalty Level 1 – Your opponent will be given ball-in-hand. If the player is still
shooting, or already has ball-in-hand, then that player will be allowed to shoot
until missing, and then be given ball-in-hand again.
- Penalty Level 2 – Your opponent will be granted the game. (In 9-Ball, your
opponent will be granted the game, along with points for all balls remaining on
the table.)
- Penalty Level 3 – Your opponent will be granted the match.
- Penalty Level 4 – Disqualification. APA has the absolute and final authority to
make all rulings affecting participation in the APA National Singles
Championship programs including player ability (i.e., correction of skill levels)
and disqualification. Disqualification from this event for any reason will mean
forfeiture of all titles, awards, prize money, and minimum two year suspension
from the League. Disqualification can occur prior to, during, or after the event.
Note: If the violation or disturbance that caused the initial penalty level to be
levied does not cease, the Tournament Director and/or designated assistant has
the right to go from one penalty level to the next penalty level immediately.
MATCH TIME GUIDELINES
The APA has established guidelines to limit match play time in an effort to produce
a tournament that adheres to a schedule that is productive and enjoyable for all the
participants. We have a full schedule of rounds that must be completed in a timely
m a n n e r .
We strive to offer the best environment and playing conditions for our participants,
while fulfilling our obligations to the tournament facility. The guidelines we have set
are more than adequate for tournament status play; in most cases actual match play
will take less than the time allotted. Please be courteous; long matches are exhausting
to all the players. We ask for good sportsmanship in keeping to the schedule.
Your cooperation will help make this tournament fun and exciting for everyone.
TIME GUIDELINES FOR INDIVIDUAL MATCHES 8-BALL
| Games must win |
Match Time |
Average Game Length |
| 4 – 6 |
45 minutes |
10 minutes |
| 7 – 10 |
60 minutes |
8 minutes |
| |
|
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TIME GUIDELINES FOR 9-BALL MATCHES
Match Time
40 – 60 minutes
TIME GUIDELINES FOR DOUBLES MATCHES
| Games must win |
Match Time |
Average Game Length |
| 4 – 6 |
45 minutes |
10 minutes |
| 7 – 8 |
60 minutes |
8 minutes |
| |
|
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If a player with a “Games Must Win” of 5 is matched with a player with a “Games
Must Win” of 4, the total of their “Games Must Win” is 9; so their match should last
no longer than 60 minutes.
ADDITIONAL TIME GUIDELINES
Each Practice Period 4 - Minute Time Limit
Average Shot - 20 Seconds
Special Shooting Situation - 45 Seconds (max.) |