Rules For Participation
The APA Poolplayer Championships and Showdown Series events (collectively the “Tournament”) are operated and administered by American Poolplayers Association, Inc. and its affiliated leagues in Canada and Japan (collectively, “APA”). APA acting through its designated officials, including APA’s Handicap Review Committee (“HRC”) is the Tournament Director for this Tournament. As Tournament Director, APA has the full, absolute and final authority to make all rulings, decisions and judgments, in the exercise of its sole discretion, on all issues and matters related to this Tournament. The Tournament Director’s rulings, determinations and judgments are final.
This is a handicapped tournament. Skill levels are calculated using The Equalizer® Handicapping System. For more information regarding The Equalizer®, refer to the APA Official Team Manual (“OTM”).
Tournament slots are obtained from your Local League Operator.
The following are rules applicable to this Tournament:
- You must have submitted an Entry Form and entry fee prior to July 13, 2020.
- The Rules contained in the Team Captains Championship Rules, published in the Event Program. The Official APA/CPA 8-Ball & 9-Ball Game Rules Booklet and the OTM also apply to all Tournament matches and are applicable except to the extent they conflict with these Rules For Participation, the Team Captains Championship Rules, or the Certification Statement.
- You must be at least 18 years of age to participate.
- Roster changes will not be accepted at the Tournament site in Las Vegas.
- The Tournament Entry Fee is $150 per team. There will be no refunds issued to no-shows or to entrants who are disqualified.
- There is an enforced casual dress code described in the Event Program. Any player that the Tournament Director considers inappropriately dressed will be asked to change.
- Matches will not be postponed due to a player’s participation in multiple events.
- It is the responsibility of every player to verify that each opponent has a qualifying Photo ID that positively identifies that player as being the person shown on the scoresheet. Do not assume a player is who they say they are. If, prior to the lag, your opponent has not voluntarily presented their Photo ID for verification, it is your responsibility to request to see their Photo ID. If you believe your opponent is not the person identified on the scoresheet, you must notify a Referee before the lag and ask the Referee to examine the identity of the questioned player. If the Referee cannot readily verify the player’s identity from the Photo ID, they may consult the Tournament Director. All decisions made by the Tournament Director regarding a player’s identity or eligibility are made in the Tournament Director’s sole discretion and judgment and are final. If you fail to verify your opponent’s identity prior to the lag and it is later determined an opposing player turns out to be an imposter, ineligible or to not have a valid Photo ID, you may be bound by the results of the match and you may not be granted any relief or remedy in the Tournament Director’s sole judgment and discretion. If a player is put up to play and does not have their Photo ID, the match will be forfeited to the player’s opponent without right of protest or appeal. This rule will be enforced regardless of whether the player’s Photo ID was lost, left somewhere, or the player needs to go get it. Anyone posing as someone they are not and/or any player who cannot verify that they are the registered participant identified on the scoresheet is subject to immediate disqualification from the Tournament and is subject to indefinite suspension from participation in APA, in APA’s sole judgment and discretion.
- A “Games Must Win” chart will be used. A copy of the chart will be provided at the Tournament.
- In order to conduct a fair and equitable tournament for all participants, APA must ensure that all participants are playing at their Highest Skill Level, as that term is defined in the Certification Statement. Accordingly, APA may disqualify any team if one or more of its players are deemed by APA to be playing at a skill level below their Highest Skill Level. The determination of whether a player is playing at their Highest Skill Level is necessarily subjective; APA is the sole judge of a player’s ability and may make such a determination in its absolute judgment and discretion.
- All gentlemen participating in this Tournament must play at skill level 3 or higher.
- Every member of the team’s roster must be from the same League area and may only participate on one team competing in this Team Captains Championship.
- Any player entering the Tournament under fraudulent or false pretenses or participating in the Tournament under fraudulent or false pretenses will be disqualified. Players may also be disqualified for excessive skill level movement, irregularities or falsification of any scoresheet or Certification Statement, or for sportsmanship violations affecting the integrity of the Tournament, APA or the sport.
- APA has the absolute and final authority to make all rulings relating to, or having an effect on, the Tournament and APA Members’ participation in the Tournament, including, but not limited to, rulings regarding player ability, skill level assignment, adjustments of a player’s skill levels and disqualifications. If a player is disqualified from this Tournament for any reason, that player will forfeit all titles, awards, and prize money they would otherwise be entitled to, and receive a minimum two-year suspension of their membership in APA. Disqualification can occur prior to, during, or after the Tournament.
- APA reserves the authority, at its sole discretion, to make modifications to the rules, format or any other aspect of the Tournament.
- The maximum number of teams that can enter this Modified Single Elimination tournament is 384. The size of the board and the breakdown of prize money will be based on the number of entries.
- If this Tournament is cancelled for any reason, you understand that your only remedy is a refund of your entry fee.
- Players must have completed two sessions as a Team Captain of a standard 8-Ball, 9-Ball, or Ladies team in the 2019/2020 League year in the area the team represents. Ladies-Alternate Divisions with 20 or more matches scheduled for play over the course of the division’s qualifying year will be considered equivalent to two sessions of standard 8-Ball, 9-Ball, or Ladies, thus their Team Captains will be eligible.
- Players must have at least twenty (20) 8-Ball scores or twenty (20) 9-Ball scores within the last two years by the entry deadline of July 13, 2020. A combination of scores from the two formats is not allowed.
- Players must be on an active APA roster.
- Preregistration is required.
- 100% Payback of entry fees goes to the top 33% of the field.
- Dates, times, format and tournament rules are tentative and subject to change.
- A maximum of 5 players allowed on roster.
- Teams may choose any 3 of the 5 team members to participate in each match.
- The total of the skill levels of the 3 players fielded in any team match cannot exceed 15.
- A player’s highest skill level (SL) in this tournament will be the highest of either the player’s skill level in 8-Ball or 9-Ball, unless the player is a SL8 or a SL9 in either format in which case their skill level in this tournament will be a SL7.
- Only one player of skill level 6 or higher, sometimes referred to as a senior skill level player, may play in any given match.
- If a qualifying tournament is held by the Local League Office, a team must enter with a skill level of 15 or less. If the team improves to where it can no longer comply with the 15-Rule during the tournament and/or after qualifying, the team will be allowed to play up to 17 by using a modified race chart. If their skill level increases to 18, a replacement of players will have to be made to reduce the team skill level back to 15 before entering the Championship. The qualifying bracket and roster must be submitted with the entry. The roster of the qualified team is locked, unless approved by the League Operator. Players may not be added to, or dropped from, a qualified roster unless it reduces the team skill level back to 15. Teams will be held to a maximum skill level of 15 for all entries received without the qualifying tournament bracket(s)/roster(s).
- Teams may not play up to 17 due to team member participation in other events.
- If a team’s combined skill levels increase to 18 during the Championship, the team forfeits out of the event.
- If a team only has two players eligible to play in a match, the player with the highest skill level must be in the third spot. The remaining player may choose the first or second spot, and the team will forfeit the spot in the rotation left vacant.
- Each team is limited to one coaching time-out per game.
- Alternate between 8-Ball & 9-Ball racks, starting with 8-Ball.
- Each individual rack is worth one team point.
- Team Captains flip a coin to decide who must declare their three players for the match first. Winner of the flip has the choice of declaring first or having the opposing Team Captain choose first.
- The players are listed in ascending order (lowest to highest). That list determines the player rotation, and is locked for the match. Once both teams in a match have declared their players, the players cannot be changed unless the combined skill levels of the three players declared by a team exceed the maximum permitted combined skill level in which case the team will be allowed to declare three different players prior to first rack being struck.
- Players of same skill level may be placed in order of preference.
- Players lag to see who wins the first break.
- Once the first two players have completed their rack of 8-Ball, the second two players in the rotation will play a rack of 9-Ball. Upon that rack’s completion, the next two players in the rotation will play a rack of 8-Ball. Once set, the player rotation continues until a team reaches the required points necessary to win the match.
- The winning team breaks with the next player in the rotation after each rack.
It is a loss of game to shoot out of rotation. Although it is sportsmanlike for the non-offending team to remind the other team that they are about to play a player out of rotation, they are not required to do so. However, before any infraction has occurred, the team that has posted a player out of rotation may avoid penalty by asking the non-offending team which player’s turn it is in the rotation. In that circumstance, the team must tell them the truth, and the correct player in the rotation will assume their rightful spot in the game. Once the offending team has taken a shot out of rotation, the infraction has occurred, the game is over, and the sitting team will receive one point for the rack. Both teams will then move to the next game in the match, with players in the correct rotation. However, if the game is completed without the non-offending team calling the infraction, and the next rack is broken, the results of previous rack will stand, and the team that shot out of rotation will assume the new rotation for the remainder of the match.